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Titan quest classes calculator
Titan quest classes calculator





titan quest classes calculator

Does it matter which weapon is in which slot Should i put fast weapon in left slot and slow weapon in right slot 3. If i enhance my weapons do both give bonuses 2. If I'm home in a fiew days I will add a little structure. So I never played conqueror, always played other classes. Please excuse any mistakes, english is not my native language. I am open to any questions you might have.

titan quest classes calculator

I already said that my comment turned out way longer than I thought. But if you put in some (always as little as possible) it is easier to equip everything you want. I think it is possible to dont put any points in strength. This is very important because throwing weapon+shield is in my opinion the best way to play as a thunderer. I think it is called runeword feather and it reduces the strength needed for all weapons and shields. I wont go into detail here but I m open to answer any question. Especially the guide on resists and his story playthrough are helpfull for a thunderer build.Īpart from his recommendations I often reduced my recuirements with a captains signet to make my life easier with attribute points. There are no better indepth guides of titan quest I know of. I kept close to the youtube guides of clexplays. This turned out pretty long but one last word to gear progression. I usually dont spend all points and keep 10 around to use if I need them for gear. I think in the beginning 1:1 or 2:1 intelligence: dexterity is both good. In the late game you might also need some points in health.

titan quest classes calculator

327 is a good benchmark for legendary cuffs, but you can also add some more. You also need dexterity for DA, throwing weapons (which I would recommend using) and stonebinders cuffs. Speaking of intelligence: you need most of your attribute points in intelligence because you want to wear mage gear and to scale your elemental damage. Storm is more usefull later on, when your weapon damage converts to elemental and you have more intelligence. Thunderstrike is also good to deal a lot of damage. I would say somewhere around act 3 or 4 this becomes realy usefull. Menhir wall is a great defensive ability to protect your somwhat weak self and also combined with seal of fate. This ability is very strong in the beginning and helps to level fast. But Im gonna try to give a rough overview right now.įor the beginning I would recommend to go rune first and put all your points into magical charge. I might be able to help you in a fiew days, when I m able to access the character and may remember what I did. The problem is that I had no guide for myself and I don't remember in detail how I build the character. I would say even with reasonably rare gear it is still very much playable. With some good MIs and some legendary drops it became a very strong character. I played a thunderer through all three difficulties.







Titan quest classes calculator